Overdrive 3.0: Audio Lead
- Sound Design and Implementation
- Overhauled vehicle sounds and music functionality
- Rev Engine
- Unique engine sound per car
- Custom engine ramps created where needed.
- Added tire noise with a lot of help from engineering
- Fixed critical
- VO Casting and recording
- Fast and Furious Edition
- Integration of licensed IP into existing product
- Music direction
- Worked closely with eng to expand the data available to Wwise.
- Worked with Usability Research group to respond quickly to player feedback.
- Addressed confusion around “Hit/Miss” feedback to player.