• Sound Design and Implementation
    • Overhauled vehicle sounds and music functionality
      • Rev Engine
      • Unique engine sound per car
      • Custom engine ramps created where needed.
      • Added tire noise with a lot of help from engineering
    • Fixed critical 
    • VO Casting and recording
    • Fast and Furious Edition
      • Integration of licensed IP into existing product
    • Music direction
    • Worked closely with eng to expand the data available to Wwise.
    • Worked with Usability Research group to respond quickly to player feedback.
      • Addressed confusion around “Hit/Miss” feedback to player.